I'm working in Unity 6.1, and my sprites don't display properly, at least in 2.5D. They are all completely Magenta, and the sprite renderer says "Material does not have a _MainTex or _Basemap texture property. Having one of them is required for SpriteRenderer"
When I look at the material itself, the shader is marked as Hidden/InternalErrorShader. Is there a known fix for this?
The material is correct, it's just not getting the shader. Funny enough, it works fine with the Universal Render Pipeline, it just can't display with built-in
I'm just using URP, but I'll send you the log so you can see the issue. Where can I find your email?
I see. The package comes with a Shader Graph shader that should work on all pipelines (on Assets/Shader/URP > poorly named). Can you make sure you have the Shader Graph package installed? Alternatively, the shader Doodle Studio ships with is nothing special: you can make your own material with any other shader that uses a texture and alpha (like Mobile/Particles/Alpha Blended) and the animation will show. Email is fernando.ramallo@gmail.com.
I am interested in this software is still getting upgrades? or are You planning continue with the project? I can see that the last update was on july 2025 as a beta, I am more into unreal any intention of a version for unreal?.
There are no new functionality updates planned, but I am keeping it working with newer Unity versions. A new bugfix patch is releasing soon. There's no Unreal version planned, but it'd be great!
This seems like a really good value at $60… but I don’t know if it’s for me… Is there any kind of demo, or trial? (something that can be used for evaluation, but not used for published games?)
I REMEMBER THIS FROM THE SCHOMBURG CENTER WHEN I WAS YOUNGER!! YOU HAD LITTLE STRIPS OF PAPER WITH DOODLES ON THEM ADVERTISING THE SITE, BUT I LOST MINE A COUPLE DAYS AFTER I GOT HOME. I THOUGHT I HAD LOST THIS TO TIME!!
← Return to plugin for Unity3D
Comments
Log in with itch.io to leave a comment.
I'm working in Unity 6.1, and my sprites don't display properly, at least in 2.5D. They are all completely Magenta, and the sprite renderer says "Material does not have a _MainTex or _Basemap texture property. Having one of them is required for SpriteRenderer"
When I look at the material itself, the shader is marked as Hidden/InternalErrorShader. Is there a known fix for this?
Let's look into it, seems like the shaders are finding an error and not compiling.
Is the material on your Sprite Renderer doodle's Shadow Casting Sprite?
Can you do the following:
* Go to the Project window
* Right click the Assets folder at the top
* Click Refresh
* Send me the Editor log https://docs.unity.cn/6000.1/Documentation/Manual/log-files.html
feel free to email me too
The material is correct, it's just not getting the shader. Funny enough, it works fine with the Universal Render Pipeline, it just can't display with built-in
I'm just using URP, but I'll send you the log so you can see the issue. Where can I find your email?
I see. The package comes with a Shader Graph shader that should work on all pipelines (on Assets/Shader/URP > poorly named). Can you make sure you have the Shader Graph package installed? Alternatively, the shader Doodle Studio ships with is nothing special: you can make your own material with any other shader that uses a texture and alpha (like Mobile/Particles/Alpha Blended) and the animation will show. Email is fernando.ramallo@gmail.com.
I am interested in this software is still getting upgrades? or are You planning continue with the project? I can see that the last update was on july 2025 as a beta, I am more into unreal any intention of a version for unreal?.
Sorry for so many questions It looks great.
There are no new functionality updates planned, but I am keeping it working with newer Unity versions. A new bugfix patch is releasing soon. There's no Unreal version planned, but it'd be great!
This seems like a really good value at $60… but I don’t know if it’s for me… Is there any kind of demo, or trial? (something that can be used for evaluation, but not used for published games?)
Hi! There is no trial unfortunately! But happy to answer any questions.
Any plans for making a version of this for Godot?
I don't know Godot that well, so no plans, but I'll support any efforts to do it :)
I REMEMBER THIS FROM THE SCHOMBURG CENTER WHEN I WAS YOUNGER!! YOU HAD LITTLE STRIPS OF PAPER WITH DOODLES ON THEM ADVERTISING THE SITE, BUT I LOST MINE A COUPLE DAYS AFTER I GOT HOME. I THOUGHT I HAD LOST THIS TO TIME!!
🥰
This looks extremely CHARMING !
I need this, but I'm too broke rn. I'll wait for a discount😭
awesom!! Been patiently waiting for the update before buying this and now it’s here!